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| Description: |
In this Scenario game, the world is turned upside down −− or rather, clockwise! With the exceptions of England and Turkey, who can't be played, each power has attacked its clockwise neighbor, and as a result, has also been attacked by its counter−clockwise neighbor. Each power finds itself having taken two home centers of its victim, but also has lost two home centers of their own. Now each player has to decide whether they will continue to fight their clockwise neighbor, turn to defend their homeland, or some mixture of both! Not only that, the centers of the two corner powers are free for the taking, and greed may play a large role. This is the first submitted map I've received from an enthusiastic Scenario Series follower, and it looks to be an excellent one. |
| Origin of Name: |
A game where the players begin in a certain setting, and must find some way to survive/win/draw. Each player is given a separate objective that they must complete in order to earn maximum points. Players may choose which position they would like to play. |
| GameMaster: |
Chris Zepf |
| Variant: |
Standard. |
| Press: |
White, Private. |
| Rules: |
LIST_UNORDERED, LIST_WAITERS, COASTAL_CRAWL, COASTAL_CONVOY. |
| Timing: |
WARN 12H,6H,2H NOT 20100902−20100903 MOVE 2D GRACE 12H DAYS −MTWTF− |
| Game Started: |
12 August 2009 |
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