Case Study: Pokie Spins Monopoly Game Development

The case is a brief introduction to Floc, a company specializing in board game development for the client — Pokie Spins — one of the leaders in this dynamic market. Our board game is more sophisticated and secure. Let’s explore the case in detail below!

Project at Glance

ExpertisePlatformsDeliverablesReveal
Mobile game developmentMobile websiteMonopoly gamePokie Spins

Communication with Business Stakeholders — Pokie Spins

Floc is a leading mobile app development company that specializes in native mobile apps and more. Floc’s wide pool of talented developers, outstanding portfolio of success works, and great understanding of all relevant industry standards make us the flawless partner for ambitious clients such as Pokie Spins.

Floc’s Streamlined Approach to Requirements

PokieSpins is a leading provider of cutting-edge, user-friendly and visually stunning online casino games. From pokies to slots, table games to scratch cards, PokieSpins has something for everyone. And with a brand new release — the Pokie Spins Monopoly game — they have managed to get more new players.

The development of the Pokie Spins Monopoly game is no easy task. It requires a thorough understanding of the features and functionality required to make this a success, which we’ll explore in detail below. As with any project, requirements management plays an important role in ensuring that the outcome meets your needs and expectations. For Pokie Spins Monopoly game developers, it’s vital to manage these requirements from start to finish — from initial brainstorming sessions with stakeholders through design and development phases.

  • user-friendly UI/UX
  • high-performing iOS & Android
  • RNG system
  • safe payment 
  • live chat 
  • sophisticated design

Time Boxing

It’s a term for completing tasks in fixed-length intervals of time. This technique can be used to help you stay on track and get more done. How does time boxing work? To use the technique, set up a list of daily or weekly goals that you want to accomplish. Then break down each goal into smaller, measurable steps, and assign specific times when you’ll complete those steps within your larger time frame.

If you aren’t a regular Kanban Tool user, you should know that time tracking will be extremely useful in this case. You will be able to measure the working time of the task and generate daily or weekly reports.

Leveling Workflow

Workflow is a system of processes, usually to produce goods or services. It can be hierarchical, sequential and sometimes cyclical. A level workflow should involve a range of people with different skills to make the process more effective and efficient.

We had a difficult time with our workflow. There was one stage in the process that took up to 120 hours and we wanted to be able to complete it in a timely manner. So, we assigned another person from the production stage to take on this task and have them work on it for 8 hours every day until it is finished. This ensured that no one got overwhelmed by their workload and we were able to deliver everything without any problems!

Risk Management

In the modern business world, risk management is a necessity. From data security to mitigating disaster scenarios, there are always new challenges to be faced and overcome.

A project is an investment. The idea that the stakes are high and you must manage risk with caution, is a common misconception among business owners and managers. In fact, one of the most important risks to consider is not external but internal: your own abilities as a manager or crew member. In order to effectively mitigate this type of risk while developing Monopoly game, there were three things Floc’s project manager considered: 

  • Potential risks about what could go wrong
  • Ways to respond to challenges
  • Resources for boost  of processes

How Much Does it Cost to Develop a Monopoly Board Game?

The development price is a huge variable, depending on aspects like the ramification of the features, size, location and level of our developers and technology stack. To get an approximate idea about what it might cost to develop the game, check our developers’ approximate rates:  

  • From the UK: $140/h
  • From Australia: $110/h
  • From India: $40/h 

In conclusion

The number one goal for our crew is to provide native mobile Monopoly game experience that are on par with what our business partners want. We have built up a reputation for creating only top-class products because we take pride in understanding your business goals and creating the perfect product to meet them.